Vendetta Online News

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Vendetta Test 3.2.4 expanded the universe by 3 more hidden sectors (one of which featuring an AI capital ship), introduced a number of advanced shader features under DirectX, and fixed a number of bugs.

Vendetta Test 3.2.5 attempts to address the server bug which has resulted in a lack of sound in some sectors. Also, fixed shader-related crashes. Fixed "glow" shader effect for Matrox Surround Gaming mode. Fixed some Geforce3 related crashes. Changed text height slightly. Added the ability to toggle autoaim: "/set autoaim 0" to disable or set to 1 to enable. Some changes made to the Blasters and a few other weapons. Rockets are now back to their intended speed. Other minor changes and fixes.

Please continue to submit detailed bug reports on any issues that arise. The more reports submitted, the more information we have, the quicker we can locate and solve the problem. Redundant reports are not a bad thing, just make sure the bug is reported. Thanks.

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