New version fixes several crashes, memory leaks, and other bugs. Wormhole indicators have now been changed to a HUD reticle (further work will go into this, to make it more configurable and less distracting). Environment mapped bumpmapped objects (ice) are visually improved. Homing missiles are now more network-efficient, which should help with "swarm lag". Many other changes to the engine and back-end that are not yet apparent, but bring 3.2.0 that much closer.
One minor bug slipped past our testing: the EC-88 damage indicator on the HUD displays the wrong ship.